curiosphere-ar-learning

Textbooks don't stand a chance against a classroom of kids raised on touchscreens. Our client, an edtech provider, watched this play out firsthand as lessons that should have sparked curiosity were instead met with glazed eyes and half-finished worksheets. So over 16 weeks, we built them an AR learning game that turns any classroom or living room into a lab. Point a tablet at an open desk, and a beating virtual heart appears to be dissected, or the solar system unfolds in orbit around a student's chair, or fractions become physical shapes they can rotate and stack with their fingers. For teachers, a live dashboard shows who's engaged, stuck, and where the curriculum needs to flex.


Features

  • Camera-based AR object overlay
  • Curriculum-aligned lesson modules
  • Interactive 3D learning models
  • Real-time quizzes & assessments
  • Teacher dashboard & progress tracking
  • Adaptive difficulty engine
  • Gamified badges & reward streaks
  • Multi-subject content library (STEM)
  • Offline mode for classroom use
  • Parental progress reports
  • Multi-device compatibility (tablet/phone)
  • COPPA-compliant data handling

Technology Stack

  • Unity 3D (AR Foundation)
  • ARKit / ARCore
  • C (Core Logic)
  • Vuforia (Marker Tracking)
  • Firebase (Auth & Analytics)
  • Node.js (Backend Services)
  • PostgreSQL
  • React (Teacher Dashboard)
  • Blender (3D Model Creation)
  • REST API Integration
  • AWS S3 (Content Delivery)
  • Figma (UI/UX Prototyping)

Testimonials

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Founder
Priyadharshini Suriyanarayanan

Founder & CEO, Clarisco Solutions Private Limited

12+ years in AI, Web3, and enterprise software delivery. Led 650+ product launches across AI agents, generative AI, tokenization, crypto exchanges, DeFi, and NFT platforms. Specializes in AI-driven Web3 product engineering and regulation-ready system architecture.